diff options
| author | Dean Nelson <dcn@sgi.com> | 2006-06-23 02:03:21 -0700 | 
|---|---|---|
| committer | Linus Torvalds <torvalds@g5.osdl.org> | 2006-06-23 07:42:49 -0700 | 
| commit | 929f97276bcf7f4a95272ed08a85339b98ba210d (patch) | |
| tree | 4975698af9559279c83e4e268213ed13e3efee9a /lib/genalloc.c | |
| parent | 833423143c3a7c6545e409d65febd0d92deb351b (diff) | |
| download | olio-linux-3.10-929f97276bcf7f4a95272ed08a85339b98ba210d.tar.xz olio-linux-3.10-929f97276bcf7f4a95272ed08a85339b98ba210d.zip  | |
[PATCH] change gen_pool allocator to not touch managed memory
Modify the gen_pool allocator (lib/genalloc.c) to utilize a bitmap scheme
instead of the buddy scheme.  The purpose of this change is to eliminate
the touching of the actual memory being allocated.
Since the change modifies the interface, a change to the uncached allocator
(arch/ia64/kernel/uncached.c) is also required.
Both Andrey Volkov and Jes Sorenson have expressed a desire that the
gen_pool allocator not write to the memory being managed. See the
following:
  http://marc.theaimsgroup.com/?l=linux-kernel&m=113518602713125&w=2
  http://marc.theaimsgroup.com/?l=linux-kernel&m=113533568827916&w=2
Signed-off-by: Dean Nelson <dcn@sgi.com>
Cc: Andrey Volkov <avolkov@varma-el.com>
Acked-by: Jes Sorensen <jes@trained-monkey.org>
Cc: "Luck, Tony" <tony.luck@intel.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'lib/genalloc.c')
| -rw-r--r-- | lib/genalloc.c | 251 | 
1 files changed, 115 insertions, 136 deletions
diff --git a/lib/genalloc.c b/lib/genalloc.c index 9ce0a6a3b85..71338b48e88 100644 --- a/lib/genalloc.c +++ b/lib/genalloc.c @@ -4,10 +4,6 @@   * Uses for this includes on-device special memory, uncached memory   * etc.   * - * This code is based on the buddy allocator found in the sym53c8xx_2 - * driver Copyright (C) 1999-2001  Gerard Roudier <groudier@free.fr>, - * and adapted for general purpose use. - *   * Copyright 2005 (C) Jes Sorensen <jes@trained-monkey.org>   *   * This source code is licensed under the GNU General Public License, @@ -15,172 +11,155 @@   */  #include <linux/module.h> -#include <linux/stddef.h> -#include <linux/kernel.h> -#include <linux/string.h> -#include <linux/slab.h> -#include <linux/init.h> -#include <linux/mm.h> -#include <linux/spinlock.h>  #include <linux/genalloc.h> -#include <asm/page.h> - -struct gen_pool *gen_pool_create(int nr_chunks, int max_chunk_shift, -				 unsigned long (*fp)(struct gen_pool *), -				 unsigned long data) +/* + * Create a new special memory pool. + * + * @min_alloc_order: log base 2 of number of bytes each bitmap bit represents + * @nid: node id of the node the pool structure should be allocated on, or -1 + */ +struct gen_pool *gen_pool_create(int min_alloc_order, int nid)  { -	struct gen_pool *poolp; -	unsigned long tmp; -	int i; +	struct gen_pool *pool; -	/* -	 * This is really an arbitrary limit, +10 is enough for -	 * IA64_GRANULE_SHIFT, aka 16MB. If anyone needs a large limit -	 * this can be increased without problems. -	 */ -	if ((max_chunk_shift > (PAGE_SHIFT + 10)) || -	    ((max_chunk_shift < ALLOC_MIN_SHIFT) && max_chunk_shift)) -		return NULL; +	pool = kmalloc_node(sizeof(struct gen_pool), GFP_KERNEL, nid); +	if (pool != NULL) { +		rwlock_init(&pool->lock); +		INIT_LIST_HEAD(&pool->chunks); +		pool->min_alloc_order = min_alloc_order; +	} +	return pool; +} +EXPORT_SYMBOL(gen_pool_create); -	if (!max_chunk_shift) -		max_chunk_shift = PAGE_SHIFT; -	poolp = kmalloc(sizeof(struct gen_pool), GFP_KERNEL); -	if (!poolp) -		return NULL; -	memset(poolp, 0, sizeof(struct gen_pool)); -	poolp->h = kmalloc(sizeof(struct gen_pool_link) * -			   (max_chunk_shift - ALLOC_MIN_SHIFT + 1), -			   GFP_KERNEL); -	if (!poolp->h) { -		printk(KERN_WARNING "gen_pool_alloc() failed to allocate\n"); -		kfree(poolp); -		return NULL; -	} -	memset(poolp->h, 0, sizeof(struct gen_pool_link) * -	       (max_chunk_shift - ALLOC_MIN_SHIFT + 1)); +/* + * Add a new chunk of memory to the specified pool. + * + * @pool: pool to add new memory chunk to + * @addr: starting address of memory chunk to add to pool + * @size: size in bytes of the memory chunk to add to pool + * @nid: node id of the node the chunk structure and bitmap should be + *       allocated on, or -1 + */ +int gen_pool_add(struct gen_pool *pool, unsigned long addr, size_t size, +		 int nid) +{ +	struct gen_pool_chunk *chunk; +	int nbits = size >> pool->min_alloc_order; +	int nbytes = sizeof(struct gen_pool_chunk) + +				(nbits + BITS_PER_BYTE - 1) / BITS_PER_BYTE; -	spin_lock_init(&poolp->lock); -	poolp->get_new_chunk = fp; -	poolp->max_chunk_shift = max_chunk_shift; -	poolp->private = data; +	chunk = kmalloc_node(nbytes, GFP_KERNEL, nid); +	if (unlikely(chunk == NULL)) +		return -1; -	for (i = 0; i < nr_chunks; i++) { -		tmp = poolp->get_new_chunk(poolp); -		printk(KERN_INFO "allocated %lx\n", tmp); -		if (!tmp) -			break; -		gen_pool_free(poolp, tmp, (1 << poolp->max_chunk_shift)); -	} +	memset(chunk, 0, nbytes); +	spin_lock_init(&chunk->lock); +	chunk->start_addr = addr; +	chunk->end_addr = addr + size; -	return poolp; +	write_lock(&pool->lock); +	list_add(&chunk->next_chunk, &pool->chunks); +	write_unlock(&pool->lock); + +	return 0;  } -EXPORT_SYMBOL(gen_pool_create); +EXPORT_SYMBOL(gen_pool_add);  /* - *  Simple power of two buddy-like generic allocator. - *  Provides naturally aligned memory chunks. + * Allocate the requested number of bytes from the specified pool. + * Uses a first-fit algorithm. + * + * @pool: pool to allocate from + * @size: number of bytes to allocate from the pool   */ -unsigned long gen_pool_alloc(struct gen_pool *poolp, int size) +unsigned long gen_pool_alloc(struct gen_pool *pool, size_t size)  { -	int j, i, s, max_chunk_size; -	unsigned long a, flags; -	struct gen_pool_link *h = poolp->h; - -	max_chunk_size = 1 << poolp->max_chunk_shift; +	struct list_head *_chunk; +	struct gen_pool_chunk *chunk; +	unsigned long addr, flags; +	int order = pool->min_alloc_order; +	int nbits, bit, start_bit, end_bit; -	if (size > max_chunk_size) +	if (size == 0)  		return 0; -	size = max(size, 1 << ALLOC_MIN_SHIFT); -	i = fls(size - 1); -	s = 1 << i; -	j = i -= ALLOC_MIN_SHIFT; +	nbits = (size + (1UL << order) - 1) >> order; -	spin_lock_irqsave(&poolp->lock, flags); -	while (!h[j].next) { -		if (s == max_chunk_size) { -			struct gen_pool_link *ptr; -			spin_unlock_irqrestore(&poolp->lock, flags); -			ptr = (struct gen_pool_link *)poolp->get_new_chunk(poolp); -			spin_lock_irqsave(&poolp->lock, flags); -			h[j].next = ptr; -			if (h[j].next) -				h[j].next->next = NULL; -			break; -		} -		j++; -		s <<= 1; -	} -	a = (unsigned long) h[j].next; -	if (a) { -		h[j].next = h[j].next->next; -		/* -		 * This should be split into a seperate function doing -		 * the chunk split in order to support custom -		 * handling memory not physically accessible by host -		 */ -		while (j > i) { -			j -= 1; -			s >>= 1; -			h[j].next = (struct gen_pool_link *) (a + s); -			h[j].next->next = NULL; +	read_lock(&pool->lock); +	list_for_each(_chunk, &pool->chunks) { +		chunk = list_entry(_chunk, struct gen_pool_chunk, next_chunk); + +		end_bit = (chunk->end_addr - chunk->start_addr) >> order; +		end_bit -= nbits + 1; + +		spin_lock_irqsave(&chunk->lock, flags); +		bit = -1; +		while (bit + 1 < end_bit) { +			bit = find_next_zero_bit(chunk->bits, end_bit, bit + 1); +			if (bit >= end_bit) +				break; + +			start_bit = bit; +			if (nbits > 1) { +				bit = find_next_bit(chunk->bits, bit + nbits, +							bit + 1); +				if (bit - start_bit < nbits) +					continue; +			} + +			addr = chunk->start_addr + +					    ((unsigned long)start_bit << order); +			while (nbits--) +				__set_bit(start_bit++, &chunk->bits); +			spin_unlock_irqrestore(&chunk->lock, flags); +			read_unlock(&pool->lock); +			return addr;  		} +		spin_unlock_irqrestore(&chunk->lock, flags);  	} -	spin_unlock_irqrestore(&poolp->lock, flags); -	return a; +	read_unlock(&pool->lock); +	return 0;  }  EXPORT_SYMBOL(gen_pool_alloc);  /* - *  Counter-part of the generic allocator. + * Free the specified memory back to the specified pool. + * + * @pool: pool to free to + * @addr: starting address of memory to free back to pool + * @size: size in bytes of memory to free   */ -void gen_pool_free(struct gen_pool *poolp, unsigned long ptr, int size) +void gen_pool_free(struct gen_pool *pool, unsigned long addr, size_t size)  { -	struct gen_pool_link *q; -	struct gen_pool_link *h = poolp->h; -	unsigned long a, b, flags; -	int i, s, max_chunk_size; - -	max_chunk_size = 1 << poolp->max_chunk_shift; - -	if (size > max_chunk_size) -		return; +	struct list_head *_chunk; +	struct gen_pool_chunk *chunk; +	unsigned long flags; +	int order = pool->min_alloc_order; +	int bit, nbits; -	size = max(size, 1 << ALLOC_MIN_SHIFT); -	i = fls(size - 1); -	s = 1 << i; -	i -= ALLOC_MIN_SHIFT; - -	a = ptr; - -	spin_lock_irqsave(&poolp->lock, flags); -	while (1) { -		if (s == max_chunk_size) { -			((struct gen_pool_link *)a)->next = h[i].next; -			h[i].next = (struct gen_pool_link *)a; -			break; -		} -		b = a ^ s; -		q = &h[i]; +	nbits = (size + (1UL << order) - 1) >> order; -		while (q->next && q->next != (struct gen_pool_link *)b) -			q = q->next; +	read_lock(&pool->lock); +	list_for_each(_chunk, &pool->chunks) { +		chunk = list_entry(_chunk, struct gen_pool_chunk, next_chunk); -		if (!q->next) { -			((struct gen_pool_link *)a)->next = h[i].next; -			h[i].next = (struct gen_pool_link *)a; +		if (addr >= chunk->start_addr && addr < chunk->end_addr) { +			BUG_ON(addr + size > chunk->end_addr); +			spin_lock_irqsave(&chunk->lock, flags); +			bit = (addr - chunk->start_addr) >> order; +			while (nbits--) +				__clear_bit(bit++, &chunk->bits); +			spin_unlock_irqrestore(&chunk->lock, flags);  			break;  		} -		q->next = q->next->next; -		a = a & b; -		s <<= 1; -		i++;  	} -	spin_unlock_irqrestore(&poolp->lock, flags); +	BUG_ON(nbits > 0); +	read_unlock(&pool->lock);  }  EXPORT_SYMBOL(gen_pool_free);  |