diff options
Diffstat (limited to 'drivers/input')
| -rw-r--r-- | drivers/input/Makefile | 1 | ||||
| -rw-r--r-- | drivers/input/input.c | 430 | 
2 files changed, 431 insertions, 0 deletions
| diff --git a/drivers/input/Makefile b/drivers/input/Makefile index 1f4dad35b..d06acb9c9 100644 --- a/drivers/input/Makefile +++ b/drivers/input/Makefile @@ -30,6 +30,7 @@ ifdef CONFIG_PS2KBD  COBJS-y += keyboard.o pc_keyb.o  COBJS-$(CONFIG_PS2MULT) += ps2mult.o ps2ser.o  endif +COBJS-y += input.o  COBJS	:= $(COBJS-y)  SRCS	:= $(COBJS:.o=.c) diff --git a/drivers/input/input.c b/drivers/input/input.c new file mode 100644 index 000000000..4eadd773b --- /dev/null +++ b/drivers/input/input.c @@ -0,0 +1,430 @@ +/* + * Translate key codes into ASCII + * + * Copyright (c) 2011 The Chromium OS Authors. + * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de + * + * See file CREDITS for list of people who contributed to this + * project. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, + * MA 02111-1307 USA + */ + +#include <common.h> +#include <stdio_dev.h> +#include <input.h> +#include <linux/input.h> + +enum { +	/* These correspond to the lights on the keyboard */ +	FLAG_NUM_LOCK		= 1 << 0, +	FLAG_CAPS_LOCK		= 1 << 1, +	FLAG_SCROLL_LOCK	= 1 << 2, + +	/* Special flag ORed with key code to indicate release */ +	KEY_RELEASE		= 1 << 15, +	KEY_MASK		= 0xfff, +}; + +/* + * These takes map key codes to ASCII. 0xff means no key, or special key. + * Three tables are provided - one for plain keys, one for when the shift + * 'modifier' key is pressed and one for when the ctrl modifier key is + * pressed. + */ +static const uchar kbd_plain_xlate[] = { +	0xff, 0x1b, '1',  '2',  '3',  '4',  '5',  '6', +	'7',  '8',  '9',  '0',  '-',  '=', '\b', '\t',	/* 0x00 - 0x0f */ +	'q',  'w',  'e',  'r',  't',  'y',  'u',  'i', +	'o',  'p',  '[',  ']', '\r', 0xff,  'a',  's',  /* 0x10 - 0x1f */ +	'd',  'f',  'g',  'h',  'j',  'k',  'l',  ';', +	'\'',  '`', 0xff, '\\', 'z',  'x',  'c',  'v',	/* 0x20 - 0x2f */ +	'b',  'n',  'm',  ',' ,  '.', '/', 0xff, 0xff, 0xff, +	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */ +	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', +	'8',  '9',  '-',  '4',  '5',  '6',  '+',  '1',	/* 0x40 - 0x4f */ +	'2',  '3',  '0',  '.', 0xff, 0xff, 0xff, 0xff, +	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */ +	'\r', 0xff, 0xff +}; + +static unsigned char kbd_shift_xlate[] = { +	0xff, 0x1b, '!', '@', '#', '$', '%', '^', +	'&', '*', '(', ')', '_', '+', '\b', '\t',	/* 0x00 - 0x0f */ +	'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', +	'O', 'P', '{', '}', '\r', 0xff, 'A', 'S',	/* 0x10 - 0x1f */ +	'D', 'F', 'G', 'H', 'J', 'K', 'L', ':', +	'"', '~', 0xff, '|', 'Z', 'X', 'C', 'V',	/* 0x20 - 0x2f */ +	'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff, +	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */ +	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7', +	'8', '9', '-', '4', '5', '6', '+', '1',	/* 0x40 - 0x4f */ +	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff, +	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */ +	'\r', 0xff, 0xff +}; + +static unsigned char kbd_ctrl_xlate[] = { +	0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E, +	'7', '8', '9', '0', 0x1F, '=', '\b', '\t',	/* 0x00 - 0x0f */ +	0x11, 0x17, 0x05, 0x12, 0x14, 0x18, 0x15, 0x09, +	0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13,	/* 0x10 - 0x1f */ +	0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';', +	'\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16,	/* 0x20 - 0x2f */ +	0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff, +	0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */ +	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7', +	'8', '9', '-', '4', '5', '6', '+', '1',		/* 0x40 - 0x4f */ +	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, +	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */ +	'\r', 0xff, 0xff +}; + + +int input_queue_ascii(struct input_config *config, int ch) +{ +	if (config->fifo_in + 1 == INPUT_BUFFER_LEN) { +		if (!config->fifo_out) +			return -1; /* buffer full */ +		else +			config->fifo_in = 0; +	} else { +		if (config->fifo_in + 1 == config->fifo_out) +			return -1; /* buffer full */ +		config->fifo_in++; +	} +	config->fifo[config->fifo_in] = (uchar)ch; + +	return 0; +} + +int input_tstc(struct input_config *config) +{ +	if (config->fifo_in == config->fifo_out && config->read_keys) { +		if (!(*config->read_keys)(config)) +			return 0; +	} +	return config->fifo_in != config->fifo_out; +} + +int input_getc(struct input_config *config) +{ +	int err = 0; + +	while (config->fifo_in == config->fifo_out) { +		if (config->read_keys) +			err = (*config->read_keys)(config); +		if (err) +			return -1; +	} + +	if (++config->fifo_out == INPUT_BUFFER_LEN) +		config->fifo_out = 0; + +	return config->fifo[config->fifo_out]; +} + +/** + * Process a modifier/special key press or release and decide which key + * translation array should be used as a result. + * + * TODO: Should keep track of modifier press/release + * + * @param config	Input state + * @param key		Key code to process + * @param release	0 if a press, 1 if a release + * @return pointer to keycode->ascii translation table that should be used + */ +static struct input_key_xlate *process_modifier(struct input_config *config, +						int key, int release) +{ +	struct input_key_xlate *table; +	int flip = -1; +	int i; + +	/* Start with the main table, and see what modifiers change it */ +	assert(config->num_tables > 0); +	table = &config->table[0]; +	for (i = 1; i < config->num_tables; i++) { +		struct input_key_xlate *tab = &config->table[i]; + +		if (key == tab->left_keycode || key == tab->right_keycode) +			table = tab; +	} + +	/* Handle the lighted keys */ +	if (!release) { +		switch (key) { +		case KEY_SCROLLLOCK: +			flip = FLAG_SCROLL_LOCK; +			break; +		case KEY_NUMLOCK: +			flip = FLAG_NUM_LOCK; +			break; +		case KEY_CAPSLOCK: +			flip = FLAG_CAPS_LOCK; +			break; +		} +	} + +	if (flip != -1) { +		int leds = 0; + +		config->leds ^= flip; +		if (config->flags & FLAG_NUM_LOCK) +			leds |= INPUT_LED_NUM; +		if (config->flags & FLAG_CAPS_LOCK) +			leds |= INPUT_LED_CAPS; +		if (config->flags & FLAG_SCROLL_LOCK) +			leds |= INPUT_LED_SCROLL; +		config->leds = leds; +	} + +	return table; +} + +/** + * Search an int array for a key value + * + * @param array	Array to search + * @param count	Number of elements in array + * @param key	Key value to find + * @return element where value was first found, -1 if none + */ +static int array_search(int *array, int count, int key) +{ +	int i; + +	for (i = 0; i < count; i++) { +		if (array[i] == key) +			return i; +	} + +	return -1; +} + +/** + * Sort an array so that those elements that exist in the ordering are + * first in the array, and in the same order as the ordering. The algorithm + * is O(count * ocount) and designed for small arrays. + * + * TODO: Move this to common / lib? + * + * @param dest		Array with elements to sort, also destination array + * @param count		Number of elements to sort + * @param order		Array containing ordering elements + * @param ocount	Number of ordering elements + * @return number of elements in dest that are in order (these will be at the + *	start of dest). + */ +static int sort_array_by_ordering(int *dest, int count, int *order, +				   int ocount) +{ +	int temp[count]; +	int dest_count; +	int same;	/* number of elements which are the same */ +	int i; + +	/* setup output items, copy items to be sorted into our temp area */ +	memcpy(temp, dest, count * sizeof(*dest)); +	dest_count = 0; + +	/* work through the ordering, move over the elements we agree on */ +	for (i = 0; i < ocount; i++) { +		if (array_search(temp, count, order[i]) != -1) +			dest[dest_count++] = order[i]; +	} +	same = dest_count; + +	/* now move over the elements that are not in the ordering */ +	for (i = 0; i < count; i++) { +		if (array_search(order, ocount, temp[i]) == -1) +			dest[dest_count++] = temp[i]; +	} +	assert(dest_count == count); +	return same; +} + +/** + * Check a list of key codes against the previous key scan + * + * Given a list of new key codes, we check how many of these are the same + * as last time. + * + * @param config	Input state + * @param keycode	List of key codes to examine + * @param num_keycodes	Number of key codes + * @param same		Returns number of key codes which are the same + */ +static int input_check_keycodes(struct input_config *config, +			   int keycode[], int num_keycodes, int *same) +{ +	/* Select the 'plain' xlate table to start with */ +	if (!config->num_tables) { +		debug("%s: No xlate tables: cannot decode keys\n", __func__); +		return -1; +	} + +	/* sort the keycodes into the same order as the previous ones */ +	*same = sort_array_by_ordering(keycode, num_keycodes, +			config->prev_keycodes, config->num_prev_keycodes); + +	memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int)); +	config->num_prev_keycodes = num_keycodes; + +	return *same != num_keycodes; +} + +/** + * Convert a list of key codes into ASCII + * + * You must call input_check_keycodes() before this. It turns the keycode + * list into a list of ASCII characters which are ready to send to the + * input layer. + * + * Characters which were seen last time do not generate fresh ASCII output. + * + * @param config	Input state + * @param keycode	List of key codes to examine + * @param num_keycodes	Number of key codes + * @param same		Number of key codes which are the same + */ +static int input_keycodes_to_ascii(struct input_config *config, +		int keycode[], int num_keycodes, char output_ch[], int same) +{ +	struct input_key_xlate *table; +	int ch_count; +	int i; + +	table = &config->table[0]; + +	/* deal with modifiers first */ +	for (i = 0; i < num_keycodes; i++) { +		int key = keycode[i] & KEY_MASK; + +		if (key >= table->num_entries || table->xlate[key] == 0xff) { +			table = process_modifier(config, key, +					keycode[i] & KEY_RELEASE); +		} +	} + +	/* now find normal keys */ +	for (i = ch_count = 0; i < num_keycodes; i++) { +		int key = keycode[i]; + +		if (key < table->num_entries && i >= same) { +			int ch = table->xlate[key]; + +			/* If a normal key with an ASCII value, add it! */ +			if (ch != 0xff) +				output_ch[ch_count++] = (uchar)ch; +		} +	} + +	/* ok, so return keys */ +	return ch_count; +} + +int input_send_keycodes(struct input_config *config, +			int keycode[], int num_keycodes) +{ +	char ch[num_keycodes]; +	int count, i, same = 0; +	int is_repeat = 0; +	unsigned delay_ms; + +	config->modifiers = 0; +	if (!input_check_keycodes(config, keycode, num_keycodes, &same)) { +		/* +		 * Same as last time - is it time for another repeat? +		 * TODO(sjg@chromium.org) We drop repeats here and since +		 * the caller may not call in again for a while, our +		 * auto-repeat speed is not quite correct. We should +		 * insert another character if we later realise that we +		 * have missed a repeat slot. +		 */ +		is_repeat = (int)get_timer(config->next_repeat_ms) >= 0; +		if (!is_repeat) +			return 0; +	} + +	count = input_keycodes_to_ascii(config, keycode, num_keycodes, +					ch, is_repeat ? 0 : same); +	for (i = 0; i < count; i++) +		input_queue_ascii(config, ch[i]); +	delay_ms = is_repeat ? +			config->repeat_rate_ms : +			config->repeat_delay_ms; + +	config->next_repeat_ms = get_timer(0) + delay_ms; +	return 0; +} + +int input_add_table(struct input_config *config, int left_keycode, +		    int right_keycode, const uchar *xlate, int num_entries) +{ +	struct input_key_xlate *table; + +	if (config->num_tables == INPUT_MAX_MODIFIERS) { +		debug("%s: Too many modifier tables\n", __func__); +		return -1; +	} + +	table = &config->table[config->num_tables++]; +	table->left_keycode = left_keycode; +	table->right_keycode = right_keycode; +	table->xlate = xlate; +	table->num_entries = num_entries; + +	return 0; +} + +int input_init(struct input_config *config, int leds, int repeat_delay_ms, +	       int repeat_rate_ms) +{ +	memset(config, '\0', sizeof(*config)); +	config->leds = leds; +	config->repeat_delay_ms = repeat_delay_ms; +	config->repeat_rate_ms = repeat_rate_ms; +	if (input_add_table(config, -1, -1, +			kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate)) || +		input_add_table(config, KEY_LEFTSHIFT, KEY_RIGHTSHIFT, +			kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate)) || +		input_add_table(config, KEY_LEFTCTRL, KEY_RIGHTCTRL, +			kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate))) { +		debug("%s: Could not add modifier tables\n", __func__); +		return -1; +	} + +	return 0; +} + +int input_stdio_register(struct stdio_dev *dev) +{ +	int error; + +	error = stdio_register(dev); + +	/* check if this is the standard input device */ +	if (!error && strcmp(getenv("stdin"), dev->name) == 0) { +		/* reassign the console */ +		if (OVERWRITE_CONSOLE || +				console_assign(stdin, dev->name)) +			return -1; +	} + +	return 0; +} |