diff options
| author | Mike Frysinger <vapier@gentoo.org> | 2011-04-08 12:23:30 +0000 | 
|---|---|---|
| committer | Wolfgang Denk <wd@denx.de> | 2011-04-30 20:21:45 +0200 | 
| commit | e89516f031dbf711b71e6ee4d131cdc8b9946fb0 (patch) | |
| tree | cb36d506165e971849cc1237565798fcc236af0b /lib/zlib/inflate.c | |
| parent | 56c1769806a437c994355422f5b52ca3eee70834 (diff) | |
| download | olio-uboot-2014.01-e89516f031dbf711b71e6ee4d131cdc8b9946fb0.tar.xz olio-uboot-2014.01-e89516f031dbf711b71e6ee4d131cdc8b9946fb0.zip | |
zlib: split up to match original source tree
While looking to upgrade to zlib-1.2.5, the current mondo merge of
multiple files into a single was making things way more difficult
than it should have been.  Hard to pick out what has been changed
to port it to U-Boot, been removed as useless, and bug fixes added
after the fact.
So split the single file up into the original file names, and merge
non-essential changes back from the original tree (for some reason,
style in code in a bunch of places was changed to U-Boot style even
though this isn't "U-Boot" code).
The original build style is retained -- we have a single zlib.c that
includes all the other files, and that is the only file we compile.
Signed-off-by: Mike Frysinger <vapier@gentoo.org>
Diffstat (limited to 'lib/zlib/inflate.c')
| -rw-r--r-- | lib/zlib/inflate.c | 956 | 
1 files changed, 956 insertions, 0 deletions
| diff --git a/lib/zlib/inflate.c b/lib/zlib/inflate.c new file mode 100644 index 000000000..1eef609de --- /dev/null +++ b/lib/zlib/inflate.c @@ -0,0 +1,956 @@ +/* inflate.c -- zlib decompression + * Copyright (C) 1995-2005 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ +local void fixedtables OF((struct inflate_state FAR *state)); +local int updatewindow OF((z_streamp strm, unsigned out)); + +int ZEXPORT inflateReset(strm) +z_streamp strm; +{ +    struct inflate_state FAR *state; + +    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; +    state = (struct inflate_state FAR *)strm->state; +    strm->total_in = strm->total_out = state->total = 0; +    strm->msg = Z_NULL; +    strm->adler = 1;        /* to support ill-conceived Java test suite */ +    state->mode = HEAD; +    state->last = 0; +    state->havedict = 0; +    state->dmax = 32768U; +    state->head = Z_NULL; +    state->wsize = 0; +    state->whave = 0; +    state->write = 0; +    state->hold = 0; +    state->bits = 0; +    state->lencode = state->distcode = state->next = state->codes; +    WATCHDOG_RESET(); +    Tracev((stderr, "inflate: reset\n")); +    return Z_OK; +} + +int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size) +z_streamp strm; +int windowBits; +const char *version; +int stream_size; +{ +    struct inflate_state FAR *state; + +    if (version == Z_NULL || version[0] != ZLIB_VERSION[0] || +        stream_size != (int)(sizeof(z_stream))) +        return Z_VERSION_ERROR; +    if (strm == Z_NULL) return Z_STREAM_ERROR; +    strm->msg = Z_NULL;                 /* in case we return an error */ +    if (strm->zalloc == (alloc_func)0) { +        strm->zalloc = zcalloc; +        strm->opaque = (voidpf)0; +    } +    if (strm->zfree == (free_func)0) strm->zfree = zcfree; +    state = (struct inflate_state FAR *) +            ZALLOC(strm, 1, sizeof(struct inflate_state)); +    if (state == Z_NULL) return Z_MEM_ERROR; +    Tracev((stderr, "inflate: allocated\n")); +    strm->state = (struct internal_state FAR *)state; +    if (windowBits < 0) { +        state->wrap = 0; +        windowBits = -windowBits; +    } +    else { +        state->wrap = (windowBits >> 4) + 1; +#ifdef GUNZIP +        if (windowBits < 48) windowBits &= 15; +#endif +    } +    if (windowBits < 8 || windowBits > 15) { +        ZFREE(strm, state); +        strm->state = Z_NULL; +        return Z_STREAM_ERROR; +    } +    state->wbits = (unsigned)windowBits; +    state->window = Z_NULL; +    return inflateReset(strm); +} + +int ZEXPORT inflateInit_(strm, version, stream_size) +z_streamp strm; +const char *version; +int stream_size; +{ +    return inflateInit2_(strm, DEF_WBITS, version, stream_size); +} + +local void fixedtables(state) +struct inflate_state FAR *state; +{ +    state->lencode = lenfix; +    state->lenbits = 9; +    state->distcode = distfix; +    state->distbits = 5; +} + +/* +   Update the window with the last wsize (normally 32K) bytes written before +   returning.  If window does not exist yet, create it.  This is only called +   when a window is already in use, or when output has been written during this +   inflate call, but the end of the deflate stream has not been reached yet. +   It is also called to create a window for dictionary data when a dictionary +   is loaded. + +   Providing output buffers larger than 32K to inflate() should provide a speed +   advantage, since only the last 32K of output is copied to the sliding window +   upon return from inflate(), and since all distances after the first 32K of +   output will fall in the output data, making match copies simpler and faster. +   The advantage may be dependent on the size of the processor's data caches. + */ +local int updatewindow(strm, out) +z_streamp strm; +unsigned out; +{ +    struct inflate_state FAR *state; +    unsigned copy, dist; + +    state = (struct inflate_state FAR *)strm->state; + +    /* if it hasn't been done already, allocate space for the window */ +    if (state->window == Z_NULL) { +        state->window = (unsigned char FAR *) +                        ZALLOC(strm, 1U << state->wbits, +                               sizeof(unsigned char)); +        if (state->window == Z_NULL) return 1; +    } + +    /* if window not in use yet, initialize */ +    if (state->wsize == 0) { +        state->wsize = 1U << state->wbits; +        state->write = 0; +        state->whave = 0; +    } + +    /* copy state->wsize or less output bytes into the circular window */ +    copy = out - strm->avail_out; +    if (copy >= state->wsize) { +        zmemcpy(state->window, strm->next_out - state->wsize, state->wsize); +        state->write = 0; +        state->whave = state->wsize; +    } +    else { +        dist = state->wsize - state->write; +        if (dist > copy) dist = copy; +        zmemcpy(state->window + state->write, strm->next_out - copy, dist); +        copy -= dist; +        if (copy) { +            zmemcpy(state->window, strm->next_out - copy, copy); +            state->write = copy; +            state->whave = state->wsize; +        } +        else { +            state->write += dist; +            if (state->write == state->wsize) state->write = 0; +            if (state->whave < state->wsize) state->whave += dist; +        } +    } +    return 0; +} + +/* Macros for inflate(): */ + +/* check function to use adler32() for zlib or crc32() for gzip */ +#ifdef GUNZIP +#  define UPDATE(check, buf, len) \ +    (state->flags ? crc32(check, buf, len) : adler32(check, buf, len)) +#else +#  define UPDATE(check, buf, len) adler32(check, buf, len) +#endif + +/* check macros for header crc */ +#ifdef GUNZIP +#  define CRC2(check, word) \ +    do { \ +        hbuf[0] = (unsigned char)(word); \ +        hbuf[1] = (unsigned char)((word) >> 8); \ +        check = crc32(check, hbuf, 2); \ +    } while (0) + +#  define CRC4(check, word) \ +    do { \ +        hbuf[0] = (unsigned char)(word); \ +        hbuf[1] = (unsigned char)((word) >> 8); \ +        hbuf[2] = (unsigned char)((word) >> 16); \ +        hbuf[3] = (unsigned char)((word) >> 24); \ +        check = crc32(check, hbuf, 4); \ +    } while (0) +#endif + +/* Load registers with state in inflate() for speed */ +#define LOAD() \ +    do { \ +        put = strm->next_out; \ +        left = strm->avail_out; \ +        next = strm->next_in; \ +        have = strm->avail_in; \ +        hold = state->hold; \ +        bits = state->bits; \ +    } while (0) + +/* Restore state from registers in inflate() */ +#define RESTORE() \ +    do { \ +        strm->next_out = put; \ +        strm->avail_out = left; \ +        strm->next_in = next; \ +        strm->avail_in = have; \ +        state->hold = hold; \ +        state->bits = bits; \ +    } while (0) + +/* Clear the input bit accumulator */ +#define INITBITS() \ +    do { \ +        hold = 0; \ +        bits = 0; \ +    } while (0) + +/* Get a byte of input into the bit accumulator, or return from inflate() +   if there is no input available. */ +#define PULLBYTE() \ +    do { \ +        if (have == 0) goto inf_leave; \ +        have--; \ +        hold += (unsigned long)(*next++) << bits; \ +        bits += 8; \ +    } while (0) + +/* Assure that there are at least n bits in the bit accumulator.  If there is +   not enough available input to do that, then return from inflate(). */ +#define NEEDBITS(n) \ +    do { \ +        while (bits < (unsigned)(n)) \ +            PULLBYTE(); \ +    } while (0) + +/* Return the low n bits of the bit accumulator (n < 16) */ +#define BITS(n) \ +    ((unsigned)hold & ((1U << (n)) - 1)) + +/* Remove n bits from the bit accumulator */ +#define DROPBITS(n) \ +    do { \ +        hold >>= (n); \ +        bits -= (unsigned)(n); \ +    } while (0) + +/* Remove zero to seven bits as needed to go to a byte boundary */ +#define BYTEBITS() \ +    do { \ +        hold >>= bits & 7; \ +        bits -= bits & 7; \ +    } while (0) + +/* Reverse the bytes in a 32-bit value */ +#define REVERSE(q) \ +    ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \ +     (((q) & 0xff00) << 8) + (((q) & 0xff) << 24)) + +/* +   inflate() uses a state machine to process as much input data and generate as +   much output data as possible before returning.  The state machine is +   structured roughly as follows: + +    for (;;) switch (state) { +    ... +    case STATEn: +        if (not enough input data or output space to make progress) +            return; +        ... make progress ... +        state = STATEm; +        break; +    ... +    } + +   so when inflate() is called again, the same case is attempted again, and +   if the appropriate resources are provided, the machine proceeds to the +   next state.  The NEEDBITS() macro is usually the way the state evaluates +   whether it can proceed or should return.  NEEDBITS() does the return if +   the requested bits are not available.  The typical use of the BITS macros +   is: + +        NEEDBITS(n); +        ... do something with BITS(n) ... +        DROPBITS(n); + +   where NEEDBITS(n) either returns from inflate() if there isn't enough +   input left to load n bits into the accumulator, or it continues.  BITS(n) +   gives the low n bits in the accumulator.  When done, DROPBITS(n) drops +   the low n bits off the accumulator.  INITBITS() clears the accumulator +   and sets the number of available bits to zero.  BYTEBITS() discards just +   enough bits to put the accumulator on a byte boundary.  After BYTEBITS() +   and a NEEDBITS(8), then BITS(8) would return the next byte in the stream. + +   NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return +   if there is no input available.  The decoding of variable length codes uses +   PULLBYTE() directly in order to pull just enough bytes to decode the next +   code, and no more. + +   Some states loop until they get enough input, making sure that enough +   state information is maintained to continue the loop where it left off +   if NEEDBITS() returns in the loop.  For example, want, need, and keep +   would all have to actually be part of the saved state in case NEEDBITS() +   returns: + +    case STATEw: +        while (want < need) { +            NEEDBITS(n); +            keep[want++] = BITS(n); +            DROPBITS(n); +        } +        state = STATEx; +    case STATEx: + +   As shown above, if the next state is also the next case, then the break +   is omitted. + +   A state may also return if there is not enough output space available to +   complete that state.  Those states are copying stored data, writing a +   literal byte, and copying a matching string. + +   When returning, a "goto inf_leave" is used to update the total counters, +   update the check value, and determine whether any progress has been made +   during that inflate() call in order to return the proper return code. +   Progress is defined as a change in either strm->avail_in or strm->avail_out. +   When there is a window, goto inf_leave will update the window with the last +   output written.  If a goto inf_leave occurs in the middle of decompression +   and there is no window currently, goto inf_leave will create one and copy +   output to the window for the next call of inflate(). + +   In this implementation, the flush parameter of inflate() only affects the +   return code (per zlib.h).  inflate() always writes as much as possible to +   strm->next_out, given the space available and the provided input--the effect +   documented in zlib.h of Z_SYNC_FLUSH.  Furthermore, inflate() always defers +   the allocation of and copying into a sliding window until necessary, which +   provides the effect documented in zlib.h for Z_FINISH when the entire input +   stream available.  So the only thing the flush parameter actually does is: +   when flush is set to Z_FINISH, inflate() cannot return Z_OK.  Instead it +   will return Z_BUF_ERROR if it has not reached the end of the stream. + */ +int ZEXPORT inflate(strm, flush) +z_streamp strm; +int flush; +{ +    struct inflate_state FAR *state; +    unsigned char FAR *next;    /* next input */ +    unsigned char FAR *put;     /* next output */ +    unsigned have, left;        /* available input and output */ +    unsigned long hold;         /* bit buffer */ +    unsigned bits;              /* bits in bit buffer */ +    unsigned in, out;           /* save starting available input and output */ +    unsigned copy;              /* number of stored or match bytes to copy */ +    unsigned char FAR *from;    /* where to copy match bytes from */ +    code this;                  /* current decoding table entry */ +    code last;                  /* parent table entry */ +    unsigned len;               /* length to copy for repeats, bits to drop */ +    int ret;                    /* return code */ +#ifdef GUNZIP +    unsigned char hbuf[4];      /* buffer for gzip header crc calculation */ +#endif +    static const unsigned short order[19] = /* permutation of code lengths */ +        {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; + +    if (strm == Z_NULL || strm->state == Z_NULL || +        (strm->next_in == Z_NULL && strm->avail_in != 0)) +        return Z_STREAM_ERROR; + +    state = (struct inflate_state FAR *)strm->state; +    if (state->mode == TYPE) state->mode = TYPEDO;      /* skip check */ +    LOAD(); +    in = have; +    out = left; +    ret = Z_OK; +    for (;;) +        switch (state->mode) { +        case HEAD: +            if (state->wrap == 0) { +                state->mode = TYPEDO; +                break; +            } +            NEEDBITS(16); +#ifdef GUNZIP +            if ((state->wrap & 2) && hold == 0x8b1f) {  /* gzip header */ +                state->check = crc32(0L, Z_NULL, 0); +                CRC2(state->check, hold); +                INITBITS(); +                state->mode = FLAGS; +                break; +            } +            state->flags = 0;           /* expect zlib header */ +            if (state->head != Z_NULL) +                state->head->done = -1; +            if (!(state->wrap & 1) ||   /* check if zlib header allowed */ +#else +            if ( +#endif +                ((BITS(8) << 8) + (hold >> 8)) % 31) { +                strm->msg = (char *)"incorrect header check"; +                state->mode = BAD; +                break; +            } +            if (BITS(4) != Z_DEFLATED) { +                strm->msg = (char *)"unknown compression method"; +                state->mode = BAD; +                break; +            } +            DROPBITS(4); +            len = BITS(4) + 8; +            if (len > state->wbits) { +                strm->msg = (char *)"invalid window size"; +                state->mode = BAD; +                break; +            } +            state->dmax = 1U << len; +            Tracev((stderr, "inflate:   zlib header ok\n")); +            strm->adler = state->check = adler32(0L, Z_NULL, 0); +            state->mode = hold & 0x200 ? DICTID : TYPE; +            INITBITS(); +            break; +#ifdef GUNZIP +        case FLAGS: +            NEEDBITS(16); +            state->flags = (int)(hold); +            if ((state->flags & 0xff) != Z_DEFLATED) { +                strm->msg = (char *)"unknown compression method"; +                state->mode = BAD; +                break; +            } +            if (state->flags & 0xe000) { +                strm->msg = (char *)"unknown header flags set"; +                state->mode = BAD; +                break; +            } +            if (state->head != Z_NULL) +                state->head->text = (int)((hold >> 8) & 1); +            if (state->flags & 0x0200) CRC2(state->check, hold); +            INITBITS(); +            state->mode = TIME; +        case TIME: +            NEEDBITS(32); +            if (state->head != Z_NULL) +                state->head->time = hold; +            if (state->flags & 0x0200) CRC4(state->check, hold); +            INITBITS(); +            state->mode = OS; +        case OS: +            NEEDBITS(16); +            if (state->head != Z_NULL) { +                state->head->xflags = (int)(hold & 0xff); +                state->head->os = (int)(hold >> 8); +            } +            if (state->flags & 0x0200) CRC2(state->check, hold); +            INITBITS(); +            state->mode = EXLEN; +        case EXLEN: +            if (state->flags & 0x0400) { +                NEEDBITS(16); +                state->length = (unsigned)(hold); +                if (state->head != Z_NULL) +                    state->head->extra_len = (unsigned)hold; +                if (state->flags & 0x0200) CRC2(state->check, hold); +                INITBITS(); +            } +            else if (state->head != Z_NULL) +                state->head->extra = Z_NULL; +            state->mode = EXTRA; +        case EXTRA: +            if (state->flags & 0x0400) { +                copy = state->length; +                if (copy > have) copy = have; +                if (copy) { +                    if (state->head != Z_NULL && +                        state->head->extra != Z_NULL) { +                        len = state->head->extra_len - state->length; +                        zmemcpy(state->head->extra + len, next, +                                len + copy > state->head->extra_max ? +                                state->head->extra_max - len : copy); +                    } +                    if (state->flags & 0x0200) +                        state->check = crc32(state->check, next, copy); +                    have -= copy; +                    next += copy; +                    state->length -= copy; +                } +                if (state->length) goto inf_leave; +            } +            state->length = 0; +            state->mode = NAME; +        case NAME: +            if (state->flags & 0x0800) { +                if (have == 0) goto inf_leave; +                copy = 0; +                do { +                    len = (unsigned)(next[copy++]); +                    if (state->head != Z_NULL && +                            state->head->name != Z_NULL && +                            state->length < state->head->name_max) +                        state->head->name[state->length++] = len; +                } while (len && copy < have); +                if (state->flags & 0x0200) +                    state->check = crc32(state->check, next, copy); +                have -= copy; +                next += copy; +                if (len) goto inf_leave; +            } +            else if (state->head != Z_NULL) +                state->head->name = Z_NULL; +            state->length = 0; +            state->mode = COMMENT; +        case COMMENT: +            if (state->flags & 0x1000) { +                if (have == 0) goto inf_leave; +                copy = 0; +                do { +                    len = (unsigned)(next[copy++]); +                    if (state->head != Z_NULL && +                            state->head->comment != Z_NULL && +                            state->length < state->head->comm_max) +                        state->head->comment[state->length++] = len; +                } while (len && copy < have); +                if (state->flags & 0x0200) +                    state->check = crc32(state->check, next, copy); +                have -= copy; +                next += copy; +                if (len) goto inf_leave; +            } +            else if (state->head != Z_NULL) +                state->head->comment = Z_NULL; +            state->mode = HCRC; +        case HCRC: +            if (state->flags & 0x0200) { +                NEEDBITS(16); +                if (hold != (state->check & 0xffff)) { +                    strm->msg = (char *)"header crc mismatch"; +                    state->mode = BAD; +                    break; +                } +                INITBITS(); +            } +            if (state->head != Z_NULL) { +                state->head->hcrc = (int)((state->flags >> 9) & 1); +                state->head->done = 1; +            } +            strm->adler = state->check = crc32(0L, Z_NULL, 0); +            state->mode = TYPE; +            break; +#endif +        case DICTID: +            NEEDBITS(32); +            strm->adler = state->check = REVERSE(hold); +            INITBITS(); +            state->mode = DICT; +        case DICT: +            if (state->havedict == 0) { +                RESTORE(); +                return Z_NEED_DICT; +            } +            strm->adler = state->check = adler32(0L, Z_NULL, 0); +            state->mode = TYPE; +        case TYPE: +	    WATCHDOG_RESET(); +            if (flush == Z_BLOCK) goto inf_leave; +        case TYPEDO: +            if (state->last) { +                BYTEBITS(); +                state->mode = CHECK; +                break; +            } +            NEEDBITS(3); +            state->last = BITS(1); +            DROPBITS(1); +            switch (BITS(2)) { +            case 0:                             /* stored block */ +                Tracev((stderr, "inflate:     stored block%s\n", +                        state->last ? " (last)" : "")); +                state->mode = STORED; +                break; +            case 1:                             /* fixed block */ +                fixedtables(state); +                Tracev((stderr, "inflate:     fixed codes block%s\n", +                        state->last ? " (last)" : "")); +                state->mode = LEN;              /* decode codes */ +                break; +            case 2:                             /* dynamic block */ +                Tracev((stderr, "inflate:     dynamic codes block%s\n", +                        state->last ? " (last)" : "")); +                state->mode = TABLE; +                break; +            case 3: +                strm->msg = (char *)"invalid block type"; +                state->mode = BAD; +            } +            DROPBITS(2); +            break; +        case STORED: +            BYTEBITS();                         /* go to byte boundary */ +            NEEDBITS(32); +            if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) { +                strm->msg = (char *)"invalid stored block lengths"; +                state->mode = BAD; +                break; +            } +            state->length = (unsigned)hold & 0xffff; +            Tracev((stderr, "inflate:       stored length %u\n", +                    state->length)); +            INITBITS(); +            state->mode = COPY; +        case COPY: +            copy = state->length; +            if (copy) { +                if (copy > have) copy = have; +                if (copy > left) copy = left; +                if (copy == 0) goto inf_leave; +                zmemcpy(put, next, copy); +                have -= copy; +                next += copy; +                left -= copy; +                put += copy; +                state->length -= copy; +                break; +            } +            Tracev((stderr, "inflate:       stored end\n")); +            state->mode = TYPE; +            break; +        case TABLE: +            NEEDBITS(14); +            state->nlen = BITS(5) + 257; +            DROPBITS(5); +            state->ndist = BITS(5) + 1; +            DROPBITS(5); +            state->ncode = BITS(4) + 4; +            DROPBITS(4); +#ifndef PKZIP_BUG_WORKAROUND +            if (state->nlen > 286 || state->ndist > 30) { +                strm->msg = (char *)"too many length or distance symbols"; +                state->mode = BAD; +                break; +            } +#endif +            Tracev((stderr, "inflate:       table sizes ok\n")); +            state->have = 0; +            state->mode = LENLENS; +        case LENLENS: +            while (state->have < state->ncode) { +                NEEDBITS(3); +                state->lens[order[state->have++]] = (unsigned short)BITS(3); +                DROPBITS(3); +            } +            while (state->have < 19) +                state->lens[order[state->have++]] = 0; +            state->next = state->codes; +            state->lencode = (code const FAR *)(state->next); +            state->lenbits = 7; +            ret = inflate_table(CODES, state->lens, 19, &(state->next), +                                &(state->lenbits), state->work); +            if (ret) { +                strm->msg = (char *)"invalid code lengths set"; +                state->mode = BAD; +                break; +            } +            Tracev((stderr, "inflate:       code lengths ok\n")); +            state->have = 0; +            state->mode = CODELENS; +        case CODELENS: +            while (state->have < state->nlen + state->ndist) { +                for (;;) { +                    this = state->lencode[BITS(state->lenbits)]; +                    if ((unsigned)(this.bits) <= bits) break; +                    PULLBYTE(); +                } +                if (this.val < 16) { +                    NEEDBITS(this.bits); +                    DROPBITS(this.bits); +                    state->lens[state->have++] = this.val; +                } +                else { +                    if (this.val == 16) { +                        NEEDBITS(this.bits + 2); +                        DROPBITS(this.bits); +                        if (state->have == 0) { +                            strm->msg = (char *)"invalid bit length repeat"; +                            state->mode = BAD; +                            break; +                        } +                        len = state->lens[state->have - 1]; +                        copy = 3 + BITS(2); +                        DROPBITS(2); +                    } +                    else if (this.val == 17) { +                        NEEDBITS(this.bits + 3); +                        DROPBITS(this.bits); +                        len = 0; +                        copy = 3 + BITS(3); +                        DROPBITS(3); +                    } +                    else { +                        NEEDBITS(this.bits + 7); +                        DROPBITS(this.bits); +                        len = 0; +                        copy = 11 + BITS(7); +                        DROPBITS(7); +                    } +                    if (state->have + copy > state->nlen + state->ndist) { +                        strm->msg = (char *)"invalid bit length repeat"; +                        state->mode = BAD; +                        break; +                    } +                    while (copy--) +                        state->lens[state->have++] = (unsigned short)len; +                } +            } + +            /* handle error breaks in while */ +            if (state->mode == BAD) break; + +            /* build code tables */ +            state->next = state->codes; +            state->lencode = (code const FAR *)(state->next); +            state->lenbits = 9; +            ret = inflate_table(LENS, state->lens, state->nlen, &(state->next), +                                &(state->lenbits), state->work); +            if (ret) { +                strm->msg = (char *)"invalid literal/lengths set"; +                state->mode = BAD; +                break; +            } +            state->distcode = (code const FAR *)(state->next); +            state->distbits = 6; +            ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist, +                            &(state->next), &(state->distbits), state->work); +            if (ret) { +                strm->msg = (char *)"invalid distances set"; +                state->mode = BAD; +                break; +            } +            Tracev((stderr, "inflate:       codes ok\n")); +            state->mode = LEN; +        case LEN: +	    WATCHDOG_RESET(); +            if (have >= 6 && left >= 258) { +                RESTORE(); +                inflate_fast(strm, out); +                LOAD(); +                break; +            } +            for (;;) { +                this = state->lencode[BITS(state->lenbits)]; +                if ((unsigned)(this.bits) <= bits) break; +                PULLBYTE(); +            } +            if (this.op && (this.op & 0xf0) == 0) { +                last = this; +                for (;;) { +                    this = state->lencode[last.val + +                            (BITS(last.bits + last.op) >> last.bits)]; +                    if ((unsigned)(last.bits + this.bits) <= bits) break; +                    PULLBYTE(); +                } +                DROPBITS(last.bits); +            } +            DROPBITS(this.bits); +            state->length = (unsigned)this.val; +            if ((int)(this.op) == 0) { +                Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ? +                        "inflate:         literal '%c'\n" : +                        "inflate:         literal 0x%02x\n", this.val)); +                state->mode = LIT; +                break; +            } +            if (this.op & 32) { +                Tracevv((stderr, "inflate:         end of block\n")); +                state->mode = TYPE; +                break; +            } +            if (this.op & 64) { +                strm->msg = (char *)"invalid literal/length code"; +                state->mode = BAD; +                break; +            } +            state->extra = (unsigned)(this.op) & 15; +            state->mode = LENEXT; +        case LENEXT: +            if (state->extra) { +                NEEDBITS(state->extra); +                state->length += BITS(state->extra); +                DROPBITS(state->extra); +            } +            Tracevv((stderr, "inflate:         length %u\n", state->length)); +            state->mode = DIST; +        case DIST: +            for (;;) { +                this = state->distcode[BITS(state->distbits)]; +                if ((unsigned)(this.bits) <= bits) break; +                PULLBYTE(); +            } +            if ((this.op & 0xf0) == 0) { +                last = this; +                for (;;) { +                    this = state->distcode[last.val + +                            (BITS(last.bits + last.op) >> last.bits)]; +                    if ((unsigned)(last.bits + this.bits) <= bits) break; +                    PULLBYTE(); +                } +                DROPBITS(last.bits); +            } +            DROPBITS(this.bits); +            if (this.op & 64) { +                strm->msg = (char *)"invalid distance code"; +                state->mode = BAD; +                break; +            } +            state->offset = (unsigned)this.val; +            state->extra = (unsigned)(this.op) & 15; +            state->mode = DISTEXT; +        case DISTEXT: +            if (state->extra) { +                NEEDBITS(state->extra); +                state->offset += BITS(state->extra); +                DROPBITS(state->extra); +            } +#ifdef INFLATE_STRICT +            if (state->offset > state->dmax) { +                strm->msg = (char *)"invalid distance too far back"; +                state->mode = BAD; +                break; +            } +#endif +            if (state->offset > state->whave + out - left) { +                strm->msg = (char *)"invalid distance too far back"; +                state->mode = BAD; +                break; +            } +            Tracevv((stderr, "inflate:         distance %u\n", state->offset)); +            state->mode = MATCH; +        case MATCH: +            if (left == 0) goto inf_leave; +            copy = out - left; +            if (state->offset > copy) {         /* copy from window */ +                copy = state->offset - copy; +                if (copy > state->write) { +                    copy -= state->write; +                    from = state->window + (state->wsize - copy); +                } +                else +                    from = state->window + (state->write - copy); +                if (copy > state->length) copy = state->length; +            } +            else {                              /* copy from output */ +                from = put - state->offset; +                copy = state->length; +            } +            if (copy > left) copy = left; +            left -= copy; +            state->length -= copy; +            do { +                *put++ = *from++; +            } while (--copy); +            if (state->length == 0) state->mode = LEN; +            break; +        case LIT: +            if (left == 0) goto inf_leave; +            *put++ = (unsigned char)(state->length); +            left--; +            state->mode = LEN; +            break; +        case CHECK: +            if (state->wrap) { +                NEEDBITS(32); +                out -= left; +                strm->total_out += out; +                state->total += out; +                if (out) +                    strm->adler = state->check = +                        UPDATE(state->check, put - out, out); +                out = left; +                if (( +#ifdef GUNZIP +                     state->flags ? hold : +#endif +                     REVERSE(hold)) != state->check) { +                    strm->msg = (char *)"incorrect data check"; +                    state->mode = BAD; +                    break; +                } +                INITBITS(); +                Tracev((stderr, "inflate:   check matches trailer\n")); +            } +#ifdef GUNZIP +            state->mode = LENGTH; +        case LENGTH: +            if (state->wrap && state->flags) { +                NEEDBITS(32); +                if (hold != (state->total & 0xffffffffUL)) { +                    strm->msg = (char *)"incorrect length check"; +                    state->mode = BAD; +                    break; +                } +                INITBITS(); +                Tracev((stderr, "inflate:   length matches trailer\n")); +            } +#endif +            state->mode = DONE; +        case DONE: +            ret = Z_STREAM_END; +            goto inf_leave; +        case BAD: +            ret = Z_DATA_ERROR; +            goto inf_leave; +        case MEM: +            return Z_MEM_ERROR; +        case SYNC: +        default: +            return Z_STREAM_ERROR; +        } + +    /* +       Return from inflate(), updating the total counts and the check value. +       If there was no progress during the inflate() call, return a buffer +       error.  Call updatewindow() to create and/or update the window state. +       Note: a memory error from inflate() is non-recoverable. +     */ +  inf_leave: +    RESTORE(); +    if (state->wsize || (state->mode < CHECK && out != strm->avail_out)) +        if (updatewindow(strm, out)) { +            state->mode = MEM; +            return Z_MEM_ERROR; +        } +    in -= strm->avail_in; +    out -= strm->avail_out; +    strm->total_in += in; +    strm->total_out += out; +    state->total += out; +    if (state->wrap && out) +        strm->adler = state->check = +            UPDATE(state->check, strm->next_out - out, out); +    strm->data_type = state->bits + (state->last ? 64 : 0) + +                      (state->mode == TYPE ? 128 : 0); +    if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) +        ret = Z_BUF_ERROR; +    return ret; +} + +int ZEXPORT inflateEnd(strm) +z_streamp strm; +{ +    struct inflate_state FAR *state; +    if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0) +        return Z_STREAM_ERROR; +    state = (struct inflate_state FAR *)strm->state; +    if (state->window != Z_NULL) { +	WATCHDOG_RESET(); +	ZFREE(strm, state->window); +    } +    ZFREE(strm, strm->state); +    strm->state = Z_NULL; +    Tracev((stderr, "inflate: end\n")); +    return Z_OK; +} |