diff options
Diffstat (limited to 'include/linux/fb.h')
| -rw-r--r-- | include/linux/fb.h | 403 | 
1 files changed, 1 insertions, 402 deletions
diff --git a/include/linux/fb.h b/include/linux/fb.h index ac3f1c60584..c7a95714b1f 100644 --- a/include/linux/fb.h +++ b/include/linux/fb.h @@ -1,409 +1,10 @@  #ifndef _LINUX_FB_H  #define _LINUX_FB_H -#include <linux/types.h> -#include <linux/i2c.h> -#ifdef __KERNEL__  #include <linux/kgdb.h> -#endif /* __KERNEL__ */ +#include <uapi/linux/fb.h> -/* Definitions of frame buffers						*/ - -#define FB_MAX			32	/* sufficient for now */ - -/* ioctls -   0x46 is 'F'								*/ -#define FBIOGET_VSCREENINFO	0x4600 -#define FBIOPUT_VSCREENINFO	0x4601 -#define FBIOGET_FSCREENINFO	0x4602 -#define FBIOGETCMAP		0x4604 -#define FBIOPUTCMAP		0x4605 -#define FBIOPAN_DISPLAY		0x4606 -#ifdef __KERNEL__  #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user) -#else -#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor) -#endif -/* 0x4607-0x460B are defined below */ -/* #define FBIOGET_MONITORSPEC	0x460C */ -/* #define FBIOPUT_MONITORSPEC	0x460D */ -/* #define FBIOSWITCH_MONIBIT	0x460E */ -#define FBIOGET_CON2FBMAP	0x460F -#define FBIOPUT_CON2FBMAP	0x4610 -#define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */ -#define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank) -#define FBIO_ALLOC              0x4613 -#define FBIO_FREE               0x4614 -#define FBIOGET_GLYPH           0x4615 -#define FBIOGET_HWCINFO         0x4616 -#define FBIOPUT_MODEINFO        0x4617 -#define FBIOGET_DISPINFO        0x4618 -#define FBIO_WAITFORVSYNC	_IOW('F', 0x20, __u32) - -#define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/ -#define FB_TYPE_PLANES			1	/* Non interleaved planes */ -#define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/ -#define FB_TYPE_TEXT			3	/* Text/attributes	*/ -#define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/ -#define FB_TYPE_FOURCC			5	/* Type identified by a V4L2 FOURCC */ - -#define FB_AUX_TEXT_MDA		0	/* Monochrome text */ -#define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */ -#define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */ -#define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */ -#define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */ -#define FB_AUX_TEXT_SVGA_GROUP	8	/* 8-15: SVGA tileblit compatible modes */ -#define FB_AUX_TEXT_SVGA_MASK	7	/* lower three bits says step */ -#define FB_AUX_TEXT_SVGA_STEP2	8	/* SVGA text mode:  text, attr */ -#define FB_AUX_TEXT_SVGA_STEP4	9	/* SVGA text mode:  text, attr,  2 reserved bytes */ -#define FB_AUX_TEXT_SVGA_STEP8	10	/* SVGA text mode:  text, attr,  6 reserved bytes */ -#define FB_AUX_TEXT_SVGA_STEP16	11	/* SVGA text mode:  text, attr, 14 reserved bytes */ -#define FB_AUX_TEXT_SVGA_LAST	15	/* reserved up to 15 */ - -#define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */ -#define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */ -#define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */ - -#define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */ -#define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */ -#define FB_VISUAL_TRUECOLOR		2	/* True color	*/ -#define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */ -#define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */ -#define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */ -#define FB_VISUAL_FOURCC		6	/* Visual identified by a V4L2 FOURCC */ - -#define FB_ACCEL_NONE		0	/* no hardware accelerator	*/ -#define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/ -#define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */ -#define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */ -#define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */ -#define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/ -#define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/ -#define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/ -#define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/ -#define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */ -#define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */ -#define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/ -#define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/ -#define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/ -#define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/ -#define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/ -#define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/ -#define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/ -#define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */ -#define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */ -#define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */ -#define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */ -#define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */ -#define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/ -#define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/ -#define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/ -#define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/ -#define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */ -#define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/ -#define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/ -#define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/ -#define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/ -#define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/ -#define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/ -#define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/ -#define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/ -#define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */ -#define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/ -#define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/ -#define FB_ACCEL_I810           39      /* Intel 810/815                */ -#define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/ -#define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/ -#define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */ -#define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */ -#define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */ -#define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */ -#define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */ -#define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */ -#define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */ -#define FB_ACCEL_OMAP1610	49	/* TI OMAP16xx                  */ -#define FB_ACCEL_TRIDENT_TGUI	50	/* Trident TGUI			*/ -#define FB_ACCEL_TRIDENT_3DIMAGE 51	/* Trident 3DImage		*/ -#define FB_ACCEL_TRIDENT_BLADE3D 52	/* Trident Blade3D		*/ -#define FB_ACCEL_TRIDENT_BLADEXP 53	/* Trident BladeXP		*/ -#define FB_ACCEL_CIRRUS_ALPINE   53	/* Cirrus Logic 543x/544x/5480	*/ -#define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */ -#define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */ -#define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */ -#define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */ -#define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */ -#define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */ -#define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */ -#define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */ -#define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */ -#define FB_ACCEL_PXA3XX		 99	/* PXA3xx			*/ - -#define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */ -#define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */ -#define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */ -#define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */ -#define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */ -#define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */ -#define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */ -#define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */ -#define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */ -#define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */ -#define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */ -#define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */ -#define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */ -#define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */ -#define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */ - -#define FB_ACCEL_PUV3_UNIGFX	0xa0	/* PKUnity-v3 Unigfx		*/ - -#define FB_CAP_FOURCC		1	/* Device supports FOURCC-based formats */ - -struct fb_fix_screeninfo { -	char id[16];			/* identification string eg "TT Builtin" */ -	unsigned long smem_start;	/* Start of frame buffer mem */ -					/* (physical address) */ -	__u32 smem_len;			/* Length of frame buffer mem */ -	__u32 type;			/* see FB_TYPE_*		*/ -	__u32 type_aux;			/* Interleave for interleaved Planes */ -	__u32 visual;			/* see FB_VISUAL_*		*/  -	__u16 xpanstep;			/* zero if no hardware panning  */ -	__u16 ypanstep;			/* zero if no hardware panning  */ -	__u16 ywrapstep;		/* zero if no hardware ywrap    */ -	__u32 line_length;		/* length of a line in bytes    */ -	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */ -					/* (physical address) */ -	__u32 mmio_len;			/* Length of Memory Mapped I/O  */ -	__u32 accel;			/* Indicate to driver which	*/ -					/*  specific chip/card we have	*/ -	__u16 capabilities;		/* see FB_CAP_*			*/ -	__u16 reserved[2];		/* Reserved for future compatibility */ -}; - -/* Interpretation of offset for color fields: All offsets are from the right, - * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you - * can use the offset as right argument to <<). A pixel afterwards is a bit - * stream and is written to video memory as that unmodified. - * - * For pseudocolor: offset and length should be the same for all color - * components. Offset specifies the position of the least significant bit - * of the pallette index in a pixel value. Length indicates the number - * of available palette entries (i.e. # of entries = 1 << length). - */ -struct fb_bitfield { -	__u32 offset;			/* beginning of bitfield	*/ -	__u32 length;			/* length of bitfield		*/ -	__u32 msb_right;		/* != 0 : Most significant bit is */  -					/* right */  -}; - -#define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */ -#define FB_NONSTD_REV_PIX_IN_B	2	/* order of pixels in each byte is reversed */ - -#define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/ -#define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/ -#define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */ -#define FB_ACTIVATE_MASK       15 -					/* values			*/ -#define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */ -#define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/ -#define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/ -#define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/ -#define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */ - -#define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */ - -#define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/ -#define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/ -#define FB_SYNC_EXT		4	/* external sync		*/ -#define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */ -#define FB_SYNC_BROADCAST	16	/* broadcast video timings      */ -					/* vtotal = 144d/288n/576i => PAL  */ -					/* vtotal = 121d/242n/484i => NTSC */ -#define FB_SYNC_ON_GREEN	32	/* sync on green */ - -#define FB_VMODE_NONINTERLACED  0	/* non interlaced */ -#define FB_VMODE_INTERLACED	1	/* interlaced	*/ -#define FB_VMODE_DOUBLE		2	/* double scan */ -#define FB_VMODE_ODD_FLD_FIRST	4	/* interlaced: top line first */ -#define FB_VMODE_MASK		255 - -#define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */ -#define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */ -#define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/ - -/* - * Display rotation support - */ -#define FB_ROTATE_UR      0 -#define FB_ROTATE_CW      1 -#define FB_ROTATE_UD      2 -#define FB_ROTATE_CCW     3 - -#define PICOS2KHZ(a) (1000000000UL/(a)) -#define KHZ2PICOS(a) (1000000000UL/(a)) - -struct fb_var_screeninfo { -	__u32 xres;			/* visible resolution		*/ -	__u32 yres; -	__u32 xres_virtual;		/* virtual resolution		*/ -	__u32 yres_virtual; -	__u32 xoffset;			/* offset from virtual to visible */ -	__u32 yoffset;			/* resolution			*/ - -	__u32 bits_per_pixel;		/* guess what			*/ -	__u32 grayscale;		/* 0 = color, 1 = grayscale,	*/ -					/* >1 = FOURCC			*/ -	struct fb_bitfield red;		/* bitfield in fb mem if true color, */ -	struct fb_bitfield green;	/* else only length is significant */ -	struct fb_bitfield blue; -	struct fb_bitfield transp;	/* transparency			*/	 - -	__u32 nonstd;			/* != 0 Non standard pixel format */ - -	__u32 activate;			/* see FB_ACTIVATE_*		*/ - -	__u32 height;			/* height of picture in mm    */ -	__u32 width;			/* width of picture in mm     */ - -	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */ - -	/* Timing: All values in pixclocks, except pixclock (of course) */ -	__u32 pixclock;			/* pixel clock in ps (pico seconds) */ -	__u32 left_margin;		/* time from sync to picture	*/ -	__u32 right_margin;		/* time from picture to sync	*/ -	__u32 upper_margin;		/* time from sync to picture	*/ -	__u32 lower_margin; -	__u32 hsync_len;		/* length of horizontal sync	*/ -	__u32 vsync_len;		/* length of vertical sync	*/ -	__u32 sync;			/* see FB_SYNC_*		*/ -	__u32 vmode;			/* see FB_VMODE_*		*/ -	__u32 rotate;			/* angle we rotate counter clockwise */ -	__u32 colorspace;		/* colorspace for FOURCC-based modes */ -	__u32 reserved[4];		/* Reserved for future compatibility */ -}; - -struct fb_cmap { -	__u32 start;			/* First entry	*/ -	__u32 len;			/* Number of entries */ -	__u16 *red;			/* Red values	*/ -	__u16 *green; -	__u16 *blue; -	__u16 *transp;			/* transparency, can be NULL */ -}; - -struct fb_con2fbmap { -	__u32 console; -	__u32 framebuffer; -}; - -/* VESA Blanking Levels */ -#define VESA_NO_BLANKING        0 -#define VESA_VSYNC_SUSPEND      1 -#define VESA_HSYNC_SUSPEND      2 -#define VESA_POWERDOWN          3 - - -enum { -	/* screen: unblanked, hsync: on,  vsync: on */ -	FB_BLANK_UNBLANK       = VESA_NO_BLANKING, - -	/* screen: blanked,   hsync: on,  vsync: on */ -	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1, - -	/* screen: blanked,   hsync: on,  vsync: off */ -	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, - -	/* screen: blanked,   hsync: off, vsync: on */ -	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, - -	/* screen: blanked,   hsync: off, vsync: off */ -	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1 -}; - -#define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */ -#define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */ -#define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */ -#define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */ -#define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */ -#define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */ -#define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */ -#define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */ -#define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */ - -struct fb_vblank { -	__u32 flags;			/* FB_VBLANK flags */ -	__u32 count;			/* counter of retraces since boot */ -	__u32 vcount;			/* current scanline position */ -	__u32 hcount;			/* current scandot position */ -	__u32 reserved[4];		/* reserved for future compatibility */ -}; - -/* Internal HW accel */ -#define ROP_COPY 0 -#define ROP_XOR  1 - -struct fb_copyarea { -	__u32 dx; -	__u32 dy; -	__u32 width; -	__u32 height; -	__u32 sx; -	__u32 sy; -}; - -struct fb_fillrect { -	__u32 dx;	/* screen-relative */ -	__u32 dy; -	__u32 width; -	__u32 height; -	__u32 color; -	__u32 rop; -}; - -struct fb_image { -	__u32 dx;		/* Where to place image */ -	__u32 dy; -	__u32 width;		/* Size of image */ -	__u32 height; -	__u32 fg_color;		/* Only used when a mono bitmap */ -	__u32 bg_color; -	__u8  depth;		/* Depth of the image */ -	const char *data;	/* Pointer to image data */ -	struct fb_cmap cmap;	/* color map info */ -}; - -/* - * hardware cursor control - */ - -#define FB_CUR_SETIMAGE 0x01 -#define FB_CUR_SETPOS   0x02 -#define FB_CUR_SETHOT   0x04 -#define FB_CUR_SETCMAP  0x08 -#define FB_CUR_SETSHAPE 0x10 -#define FB_CUR_SETSIZE	0x20 -#define FB_CUR_SETALL   0xFF - -struct fbcurpos { -	__u16 x, y; -}; - -struct fb_cursor { -	__u16 set;		/* what to set */ -	__u16 enable;		/* cursor on/off */ -	__u16 rop;		/* bitop operation */ -	const char *mask;	/* cursor mask bits */ -	struct fbcurpos hot;	/* cursor hot spot */ -	struct fb_image	image;	/* Cursor image */ -}; - -#ifdef CONFIG_FB_BACKLIGHT -/* Settings for the generic backlight code */ -#define FB_BACKLIGHT_LEVELS	128 -#define FB_BACKLIGHT_MAX	0xFF -#endif - -#ifdef __KERNEL__  #include <linux/fs.h>  #include <linux/init.h> @@ -1181,6 +782,4 @@ extern int fb_find_mode(struct fb_var_screeninfo *var,  			const struct fb_videomode *default_mode,  			unsigned int default_bpp); -#endif /* __KERNEL__ */ -  #endif /* _LINUX_FB_H */  |