diff options
Diffstat (limited to 'arch/x86/crypto/sha256-avx-asm.S')
| -rw-r--r-- | arch/x86/crypto/sha256-avx-asm.S | 496 | 
1 files changed, 496 insertions, 0 deletions
diff --git a/arch/x86/crypto/sha256-avx-asm.S b/arch/x86/crypto/sha256-avx-asm.S new file mode 100644 index 00000000000..56610c4bf31 --- /dev/null +++ b/arch/x86/crypto/sha256-avx-asm.S @@ -0,0 +1,496 @@ +######################################################################## +# Implement fast SHA-256 with AVX1 instructions. (x86_64) +# +# Copyright (C) 2013 Intel Corporation. +# +# Authors: +#     James Guilford <james.guilford@intel.com> +#     Kirk Yap <kirk.s.yap@intel.com> +#     Tim Chen <tim.c.chen@linux.intel.com> +# +# This software is available to you under a choice of one of two +# licenses.  You may choose to be licensed under the terms of the GNU +# General Public License (GPL) Version 2, available from the file +# COPYING in the main directory of this source tree, or the +# OpenIB.org BSD license below: +# +#     Redistribution and use in source and binary forms, with or +#     without modification, are permitted provided that the following +#     conditions are met: +# +#      - Redistributions of source code must retain the above +#        copyright notice, this list of conditions and the following +#        disclaimer. +# +#      - Redistributions in binary form must reproduce the above +#        copyright notice, this list of conditions and the following +#        disclaimer in the documentation and/or other materials +#        provided with the distribution. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS +# BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +# ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. +######################################################################## +# +# This code is described in an Intel White-Paper: +# "Fast SHA-256 Implementations on Intel Architecture Processors" +# +# To find it, surf to http://www.intel.com/p/en_US/embedded +# and search for that title. +# +######################################################################## +# This code schedules 1 block at a time, with 4 lanes per block +######################################################################## + +#ifdef CONFIG_AS_AVX +#include <linux/linkage.h> + +## assume buffers not aligned +#define    VMOVDQ vmovdqu + +################################ Define Macros + +# addm [mem], reg +# Add reg to mem using reg-mem add and store +.macro addm p1 p2 +	add     \p1, \p2 +	mov     \p2, \p1 +.endm + + +.macro MY_ROR p1 p2 +	shld    $(32-(\p1)), \p2, \p2 +.endm + +################################ + +# COPY_XMM_AND_BSWAP xmm, [mem], byte_flip_mask +# Load xmm with mem and byte swap each dword +.macro COPY_XMM_AND_BSWAP p1 p2 p3 +	VMOVDQ \p2, \p1 +	vpshufb \p3, \p1, \p1 +.endm + +################################ + +X0 = %xmm4 +X1 = %xmm5 +X2 = %xmm6 +X3 = %xmm7 + +XTMP0 = %xmm0 +XTMP1 = %xmm1 +XTMP2 = %xmm2 +XTMP3 = %xmm3 +XTMP4 = %xmm8 +XFER = %xmm9 +XTMP5 = %xmm11 + +SHUF_00BA = %xmm10      # shuffle xBxA -> 00BA +SHUF_DC00 = %xmm12      # shuffle xDxC -> DC00 +BYTE_FLIP_MASK = %xmm13 + +NUM_BLKS = %rdx   # 3rd arg +CTX = %rsi        # 2nd arg +INP = %rdi        # 1st arg + +SRND = %rdi       # clobbers INP +c = %ecx +d = %r8d +e = %edx +TBL = %rbp +a = %eax +b = %ebx + +f = %r9d +g = %r10d +h = %r11d + +y0 = %r13d +y1 = %r14d +y2 = %r15d + + +_INP_END_SIZE = 8 +_INP_SIZE = 8 +_XFER_SIZE = 8 +_XMM_SAVE_SIZE = 0 + +_INP_END = 0 +_INP            = _INP_END  + _INP_END_SIZE +_XFER           = _INP      + _INP_SIZE +_XMM_SAVE       = _XFER     + _XFER_SIZE +STACK_SIZE      = _XMM_SAVE + _XMM_SAVE_SIZE + +# rotate_Xs +# Rotate values of symbols X0...X3 +.macro rotate_Xs +X_ = X0 +X0 = X1 +X1 = X2 +X2 = X3 +X3 = X_ +.endm + +# ROTATE_ARGS +# Rotate values of symbols a...h +.macro ROTATE_ARGS +TMP_ = h +h = g +g = f +f = e +e = d +d = c +c = b +b = a +a = TMP_ +.endm + +.macro FOUR_ROUNDS_AND_SCHED +	## compute s0 four at a time and s1 two at a time +	## compute W[-16] + W[-7] 4 at a time + +	mov     e, y0			# y0 = e +	MY_ROR  (25-11), y0             # y0 = e >> (25-11) +	mov     a, y1                   # y1 = a +	vpalignr $4, X2, X3, XTMP0      # XTMP0 = W[-7] +	MY_ROR  (22-13), y1             # y1 = a >> (22-13) +	xor     e, y0                   # y0 = e ^ (e >> (25-11)) +	mov     f, y2                   # y2 = f +	MY_ROR  (11-6), y0              # y0 = (e >> (11-6)) ^ (e >> (25-6)) +	xor     a, y1                   # y1 = a ^ (a >> (22-13) +	xor     g, y2                   # y2 = f^g +	vpaddd  X0, XTMP0, XTMP0        # XTMP0 = W[-7] + W[-16] +	xor     e, y0                   # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6)) +	and     e, y2                   # y2 = (f^g)&e +	MY_ROR  (13-2), y1              # y1 = (a >> (13-2)) ^ (a >> (22-2)) +	## compute s0 +	vpalignr $4, X0, X1, XTMP1      # XTMP1 = W[-15] +	xor     a, y1                   # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2)) +	MY_ROR  6, y0                   # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25) +	xor     g, y2                   # y2 = CH = ((f^g)&e)^g +	MY_ROR  2, y1                   # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22) +	add     y0, y2                  # y2 = S1 + CH +	add     _XFER(%rsp), y2         # y2 = k + w + S1 + CH +	mov     a, y0                   # y0 = a +	add     y2, h                   # h = h + S1 + CH + k + w +	mov     a, y2                   # y2 = a +	vpsrld  $7, XTMP1, XTMP2 +	or      c, y0                   # y0 = a|c +	add     h, d                    # d = d + h + S1 + CH + k + w +	and     c, y2                   # y2 = a&c +	vpslld  $(32-7), XTMP1, XTMP3 +	and     b, y0                   # y0 = (a|c)&b +	add     y1, h                   # h = h + S1 + CH + k + w + S0 +	vpor    XTMP2, XTMP3, XTMP3     # XTMP1 = W[-15] MY_ROR 7 +	or      y2, y0                  # y0 = MAJ = (a|c)&b)|(a&c) +	add     y0, h                   # h = h + S1 + CH + k + w + S0 + MAJ +	ROTATE_ARGS +	mov     e, y0                   # y0 = e +	mov     a, y1                   # y1 = a +	MY_ROR  (25-11), y0             # y0 = e >> (25-11) +	xor     e, y0                   # y0 = e ^ (e >> (25-11)) +	mov     f, y2                   # y2 = f +	MY_ROR  (22-13), y1             # y1 = a >> (22-13) +	vpsrld  $18, XTMP1, XTMP2       # +	xor     a, y1                   # y1 = a ^ (a >> (22-13) +	MY_ROR  (11-6), y0              # y0 = (e >> (11-6)) ^ (e >> (25-6)) +	xor     g, y2                   # y2 = f^g +	vpsrld  $3, XTMP1, XTMP4        # XTMP4 = W[-15] >> 3 +	MY_ROR  (13-2), y1              # y1 = (a >> (13-2)) ^ (a >> (22-2)) +	xor     e, y0                   # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6)) +	and     e, y2                   # y2 = (f^g)&e +	MY_ROR  6, y0                   # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25) +	vpslld  $(32-18), XTMP1, XTMP1 +	xor     a, y1                   # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2)) +	xor     g, y2                   # y2 = CH = ((f^g)&e)^g +	vpxor   XTMP1, XTMP3, XTMP3     # +	add     y0, y2                  # y2 = S1 + CH +	add     (1*4 + _XFER)(%rsp), y2 # y2 = k + w + S1 + CH +	MY_ROR  2, y1                   # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22) +	vpxor   XTMP2, XTMP3, XTMP3     # XTMP1 = W[-15] MY_ROR 7 ^ W[-15] MY_ROR +	mov     a, y0                   # y0 = a +	add     y2, h                   # h = h + S1 + CH + k + w +	mov     a, y2                   # y2 = a +	vpxor   XTMP4, XTMP3, XTMP1     # XTMP1 = s0 +	or      c, y0                   # y0 = a|c +	add     h, d                    # d = d + h + S1 + CH + k + w +	and     c, y2                   # y2 = a&c +	## compute low s1 +	vpshufd $0b11111010, X3, XTMP2  # XTMP2 = W[-2] {BBAA} +	and     b, y0                   # y0 = (a|c)&b +	add     y1, h                   # h = h + S1 + CH + k + w + S0 +	vpaddd  XTMP1, XTMP0, XTMP0     # XTMP0 = W[-16] + W[-7] + s0 +	or      y2, y0                  # y0 = MAJ = (a|c)&b)|(a&c) +	add     y0, h                   # h = h + S1 + CH + k + w + S0 + MAJ +	ROTATE_ARGS +	mov     e, y0                   # y0 = e +	mov     a, y1                   # y1 = a +	MY_ROR  (25-11), y0             # y0 = e >> (25-11) +	xor     e, y0                   # y0 = e ^ (e >> (25-11)) +	MY_ROR  (22-13), y1             # y1 = a >> (22-13) +	mov     f, y2                   # y2 = f +	xor     a, y1                   # y1 = a ^ (a >> (22-13) +	MY_ROR  (11-6), y0              # y0 = (e >> (11-6)) ^ (e >> (25-6)) +	vpsrld  $10, XTMP2, XTMP4       # XTMP4 = W[-2] >> 10 {BBAA} +	xor     g, y2                   # y2 = f^g +	vpsrlq  $19, XTMP2, XTMP3       # XTMP3 = W[-2] MY_ROR 19 {xBxA} +	xor     e, y0                   # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6)) +	and     e, y2                   # y2 = (f^g)&e +	vpsrlq  $17, XTMP2, XTMP2       # XTMP2 = W[-2] MY_ROR 17 {xBxA} +	MY_ROR  (13-2), y1              # y1 = (a >> (13-2)) ^ (a >> (22-2)) +	xor     a, y1                   # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2)) +	xor     g, y2                   # y2 = CH = ((f^g)&e)^g +	MY_ROR  6, y0                   # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25) +	vpxor   XTMP3, XTMP2, XTMP2     # +	add     y0, y2                  # y2 = S1 + CH +	MY_ROR  2, y1                   # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22) +	add     (2*4 + _XFER)(%rsp), y2 # y2 = k + w + S1 + CH +	vpxor   XTMP2, XTMP4, XTMP4     # XTMP4 = s1 {xBxA} +	mov     a, y0                   # y0 = a +	add     y2, h                   # h = h + S1 + CH + k + w +	mov     a, y2                   # y2 = a +	vpshufb SHUF_00BA, XTMP4, XTMP4 # XTMP4 = s1 {00BA} +	or      c, y0                   # y0 = a|c +	add     h, d                    # d = d + h + S1 + CH + k + w +	and     c, y2                   # y2 = a&c +	vpaddd  XTMP4, XTMP0, XTMP0     # XTMP0 = {..., ..., W[1], W[0]} +	and     b, y0                   # y0 = (a|c)&b +	add     y1, h                   # h = h + S1 + CH + k + w + S0 +	## compute high s1 +	vpshufd $0b01010000, XTMP0, XTMP2 # XTMP2 = W[-2] {DDCC} +	or      y2, y0                  # y0 = MAJ = (a|c)&b)|(a&c) +	add     y0, h                   # h = h + S1 + CH + k + w + S0 + MAJ +	ROTATE_ARGS +	mov     e, y0                   # y0 = e +	MY_ROR  (25-11), y0             # y0 = e >> (25-11) +	mov     a, y1                   # y1 = a +	MY_ROR  (22-13), y1             # y1 = a >> (22-13) +	xor     e, y0                   # y0 = e ^ (e >> (25-11)) +	mov     f, y2                   # y2 = f +	MY_ROR  (11-6), y0              # y0 = (e >> (11-6)) ^ (e >> (25-6)) +	vpsrld  $10, XTMP2, XTMP5       # XTMP5 = W[-2] >> 10 {DDCC} +	xor     a, y1                   # y1 = a ^ (a >> (22-13) +	xor     g, y2                   # y2 = f^g +	vpsrlq  $19, XTMP2, XTMP3       # XTMP3 = W[-2] MY_ROR 19 {xDxC} +	xor     e, y0                   # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6)) +	and     e, y2                   # y2 = (f^g)&e +	MY_ROR  (13-2), y1              # y1 = (a >> (13-2)) ^ (a >> (22-2)) +	vpsrlq  $17, XTMP2, XTMP2       # XTMP2 = W[-2] MY_ROR 17 {xDxC} +	xor     a, y1                   # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2)) +	MY_ROR  6, y0                   # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25) +	xor     g, y2                   # y2 = CH = ((f^g)&e)^g +	vpxor   XTMP3, XTMP2, XTMP2 +	MY_ROR  2, y1                   # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22) +	add     y0, y2                  # y2 = S1 + CH +	add     (3*4 + _XFER)(%rsp), y2 # y2 = k + w + S1 + CH +	vpxor   XTMP2, XTMP5, XTMP5     # XTMP5 = s1 {xDxC} +	mov     a, y0                   # y0 = a +	add     y2, h                   # h = h + S1 + CH + k + w +	mov     a, y2                   # y2 = a +	vpshufb SHUF_DC00, XTMP5, XTMP5 # XTMP5 = s1 {DC00} +	or      c, y0                   # y0 = a|c +	add     h, d                    # d = d + h + S1 + CH + k + w +	and     c, y2                   # y2 = a&c +	vpaddd  XTMP0, XTMP5, X0        # X0 = {W[3], W[2], W[1], W[0]} +	and     b, y0                   # y0 = (a|c)&b +	add     y1, h                   # h = h + S1 + CH + k + w + S0 +	or      y2, y0                  # y0 = MAJ = (a|c)&b)|(a&c) +	add     y0, h                   # h = h + S1 + CH + k + w + S0 + MAJ +	ROTATE_ARGS +	rotate_Xs +.endm + +## input is [rsp + _XFER + %1 * 4] +.macro DO_ROUND round +	mov	e, y0			# y0 = e +        MY_ROR  (25-11), y0             # y0 = e >> (25-11) +        mov     a, y1                   # y1 = a +        xor     e, y0                   # y0 = e ^ (e >> (25-11)) +        MY_ROR  (22-13), y1             # y1 = a >> (22-13) +        mov     f, y2                   # y2 = f +        xor     a, y1                   # y1 = a ^ (a >> (22-13) +        MY_ROR  (11-6), y0              # y0 = (e >> (11-6)) ^ (e >> (25-6)) +        xor     g, y2                   # y2 = f^g +        xor     e, y0                   # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6)) +        MY_ROR  (13-2), y1              # y1 = (a >> (13-2)) ^ (a >> (22-2)) +        and     e, y2                   # y2 = (f^g)&e +        xor     a, y1                   # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2)) +        MY_ROR  6, y0                   # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25) +        xor     g, y2                   # y2 = CH = ((f^g)&e)^g +        add     y0, y2                  # y2 = S1 + CH +        MY_ROR  2, y1                   # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22) +        offset = \round * 4 + _XFER     # +        add     offset(%rsp), y2	# y2 = k + w + S1 + CH +        mov     a, y0			# y0 = a +        add     y2, h                   # h = h + S1 + CH + k + w +        mov     a, y2                   # y2 = a +        or      c, y0                   # y0 = a|c +        add     h, d                    # d = d + h + S1 + CH + k + w +        and     c, y2                   # y2 = a&c +        and     b, y0                   # y0 = (a|c)&b +        add     y1, h                   # h = h + S1 + CH + k + w + S0 +        or      y2, y0                  # y0 = MAJ = (a|c)&b)|(a&c) +        add     y0, h                   # h = h + S1 + CH + k + w + S0 + MAJ +        ROTATE_ARGS +.endm + +######################################################################## +## void sha256_transform_avx(void *input_data, UINT32 digest[8], UINT64 num_blks) +## arg 1 : pointer to input data +## arg 2 : pointer to digest +## arg 3 : Num blocks +######################################################################## +.text +ENTRY(sha256_transform_avx) +.align 32 +	pushq   %rbx +	pushq   %rbp +	pushq   %r13 +	pushq   %r14 +	pushq   %r15 +	pushq   %r12 + +	mov	%rsp, %r12 +	subq    $STACK_SIZE, %rsp	# allocate stack space +	and	$~15, %rsp		# align stack pointer + +	shl     $6, NUM_BLKS		# convert to bytes +	jz      done_hash +	add     INP, NUM_BLKS		# pointer to end of data +	mov     NUM_BLKS, _INP_END(%rsp) + +	## load initial digest +	mov     4*0(CTX), a +	mov     4*1(CTX), b +	mov     4*2(CTX), c +	mov     4*3(CTX), d +	mov     4*4(CTX), e +	mov     4*5(CTX), f +	mov     4*6(CTX), g +	mov     4*7(CTX), h + +	vmovdqa  PSHUFFLE_BYTE_FLIP_MASK(%rip), BYTE_FLIP_MASK +	vmovdqa  _SHUF_00BA(%rip), SHUF_00BA +	vmovdqa  _SHUF_DC00(%rip), SHUF_DC00 +loop0: +	lea     K256(%rip), TBL + +	## byte swap first 16 dwords +	COPY_XMM_AND_BSWAP      X0, 0*16(INP), BYTE_FLIP_MASK +	COPY_XMM_AND_BSWAP      X1, 1*16(INP), BYTE_FLIP_MASK +	COPY_XMM_AND_BSWAP      X2, 2*16(INP), BYTE_FLIP_MASK +	COPY_XMM_AND_BSWAP      X3, 3*16(INP), BYTE_FLIP_MASK + +	mov     INP, _INP(%rsp) + +	## schedule 48 input dwords, by doing 3 rounds of 16 each +	mov     $3, SRND +.align 16 +loop1: +	vpaddd  (TBL), X0, XFER +	vmovdqa XFER, _XFER(%rsp) +	FOUR_ROUNDS_AND_SCHED + +	vpaddd  1*16(TBL), X0, XFER +	vmovdqa XFER, _XFER(%rsp) +	FOUR_ROUNDS_AND_SCHED + +	vpaddd  2*16(TBL), X0, XFER +	vmovdqa XFER, _XFER(%rsp) +	FOUR_ROUNDS_AND_SCHED + +	vpaddd  3*16(TBL), X0, XFER +	vmovdqa XFER, _XFER(%rsp) +	add	$4*16, TBL +	FOUR_ROUNDS_AND_SCHED + +	sub     $1, SRND +	jne     loop1 + +	mov     $2, SRND +loop2: +	vpaddd  (TBL), X0, XFER +	vmovdqa XFER, _XFER(%rsp) +	DO_ROUND        0 +	DO_ROUND        1 +	DO_ROUND        2 +	DO_ROUND        3 + +	vpaddd  1*16(TBL), X1, XFER +	vmovdqa XFER, _XFER(%rsp) +	add     $2*16, TBL +	DO_ROUND        0 +	DO_ROUND        1 +	DO_ROUND        2 +	DO_ROUND        3 + +	vmovdqa X2, X0 +	vmovdqa X3, X1 + +	sub     $1, SRND +	jne     loop2 + +	addm    (4*0)(CTX),a +	addm    (4*1)(CTX),b +	addm    (4*2)(CTX),c +	addm    (4*3)(CTX),d +	addm    (4*4)(CTX),e +	addm    (4*5)(CTX),f +	addm    (4*6)(CTX),g +	addm    (4*7)(CTX),h + +	mov     _INP(%rsp), INP +	add     $64, INP +	cmp     _INP_END(%rsp), INP +	jne     loop0 + +done_hash: + +	mov	%r12, %rsp + +	popq	%r12 +	popq    %r15 +	popq    %r14 +	popq    %r13 +	popq    %rbp +	popq    %rbx +	ret +ENDPROC(sha256_transform_avx) + +.data +.align 64 +K256: +	.long 0x428a2f98,0x71374491,0xb5c0fbcf,0xe9b5dba5 +	.long 0x3956c25b,0x59f111f1,0x923f82a4,0xab1c5ed5 +	.long 0xd807aa98,0x12835b01,0x243185be,0x550c7dc3 +	.long 0x72be5d74,0x80deb1fe,0x9bdc06a7,0xc19bf174 +	.long 0xe49b69c1,0xefbe4786,0x0fc19dc6,0x240ca1cc +	.long 0x2de92c6f,0x4a7484aa,0x5cb0a9dc,0x76f988da +	.long 0x983e5152,0xa831c66d,0xb00327c8,0xbf597fc7 +	.long 0xc6e00bf3,0xd5a79147,0x06ca6351,0x14292967 +	.long 0x27b70a85,0x2e1b2138,0x4d2c6dfc,0x53380d13 +	.long 0x650a7354,0x766a0abb,0x81c2c92e,0x92722c85 +	.long 0xa2bfe8a1,0xa81a664b,0xc24b8b70,0xc76c51a3 +	.long 0xd192e819,0xd6990624,0xf40e3585,0x106aa070 +	.long 0x19a4c116,0x1e376c08,0x2748774c,0x34b0bcb5 +	.long 0x391c0cb3,0x4ed8aa4a,0x5b9cca4f,0x682e6ff3 +	.long 0x748f82ee,0x78a5636f,0x84c87814,0x8cc70208 +	.long 0x90befffa,0xa4506ceb,0xbef9a3f7,0xc67178f2 + +PSHUFFLE_BYTE_FLIP_MASK: +	.octa 0x0c0d0e0f08090a0b0405060700010203 + +# shuffle xBxA -> 00BA +_SHUF_00BA: +	.octa 0xFFFFFFFFFFFFFFFF0b0a090803020100 + +# shuffle xDxC -> DC00 +_SHUF_DC00: +	.octa 0x0b0a090803020100FFFFFFFFFFFFFFFF +#endif  |